LS Module
LS is the global scope for the global functions and containers of LiteScene
This module provides the following classes:
- LS.Animation
- LS.Animation.Take
- LS.Animation.Track
- LS.Collision
- LS.Component
- LS.ComponentContainer
- LS.Components.Camera
- LS.Components.CameraController
- LS.Components.CameraDirector
- LS.Components.CameraFX
- LS.Components.CustomData
- LS.Components.FollowNode
- LS.Components.FrameFX
- LS.Components.FXGraphComponent
- LS.Components.FXStack
- LS.Components.GeometricPrimitive
- LS.Components.GraphComponent
- LS.Components.MeshRenderer
- LS.Components.NodeManipulator
- LS.Components.PlayAnimation
- LS.Components.Poser
- LS.Components.RealtimeReflector
- LS.Components.Rotator
- LS.Components.Script
- LS.Components.SkinDeformer
- LS.Components.Spline
- LS.Components.Target
- LS.Components.Transform
- LS.Components.VRCameraController
- LS.CompositePattern
- LS.DebugRender
- LS.Draw
- LS.Formats
- LS.GLSLCode
- LS.GraphCode
- LS.GUI
- LS.Input
- LS.InteractiveController
- LS.Knob
- LS.Light
- LS.LightFX
- LS.LS
- LS.LScript
- LS.Material
- LS.Pack
- LS.Physics
- LS.PhysicsInstance
- LS.Picking
- LS.Player
- LS.Prefab
- LS.Project
- LS.Renderer
- LS.RenderFrameContext
- LS.RenderInstance
- LS.RenderSettings
- LS.RenderState
- LS.Resource
- LS.ResourcesManager
- LS.SceneNode
- LS.SceneTree
- LS.ShaderCode
- LS.ShaderMaterial
- LS.ShaderQuery
- LS.ShadersManager
- LS.SpatialContainer
- LS.StandardMaterial
- LS.UnityMaterial
- LS.WBin
- LSQ